﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Game3D
{
    /// <summary>
    /// Enumeration of available BlockShapes
    /// </summary>
    public enum Shape
    {
        J,
        I,
        L,
        O,
        T,
        Z,
        S,
        Single
    }
}
